Saturday, October 24, 2015
Sunday, August 23, 2015
Catchin' Cats Chapter 2: User Interface 1.0
My eyes!!! What have you done to my eyes!!!
Well today we will talk about... our first GUI!

That's what you call GUI? Seriously?
So I made a quick flowchart (I already had drafts of what I wanted) and UI assets. I used round shapes and purple colors.

About that flowchart... Excuse-me but navigation seems a bit complicated to me!
But all the important informations are on the main page and you don't need to browse those menus often.
So I decided to make a funny navigation, with a nice atmosphere and cute kittens to discover!

Okay then, but do something for that background!
Oh Pingouin...
Here are the first rough, line art, and final result! You're feeling better?
Yes! That's much better, I know exactly where I will take my first nap!
...
...
Monday, August 17, 2015
Catchin' Cats is available on Google Play!
Catchin' Cats is available on Google Play! Play it! Spread the word!

Those damned kittens are finally ready! Let's make another game!
Thursday, August 6, 2015
Catchin' Cats Chapter 1
We're back to tell our little Catchin' Cats story!
Yes Pingouin. Now we go back in December 2014!
After spending the year working on Tuesday Quest little games, I was in no way ready to work in a bigger team. I wished to spend a few more months on indie games and develop one of my own.
And I got pretty lucky! A friend of mine was in the same spirit, and she was a programmer so we completed each other skills! Plus we both wanted to make something really cute!
We started to work on the game prototype!
What did we need to start?
Well first, as we wanted kittens to fall from the sky, we needed kittens...

Oh yes, I see kittens! Damned I've seen kittens everywhere since you started to work on this game...
And we wished them to be funny and dynamic, so I prepared them for animation...

This is terrible! I hope you you're not planning to do that evil thing to me!
Well Pingouin, if you ever wish to be part of a game, I'm afraid you will have to pass through this process...

Try on the Raptor first!
What happened next?
We worked within Unity for a few days (that's the coding part, not mine ^^), and... voilĂ !
That's a tower of cats falling from the sky!
Yeah! We got our prototype ready pretty quickly, but that was just the very first step!
You're ready to comment the next part?

Oh, he's asleep already...
Stay tuned! ;)
Wednesday, July 29, 2015
What's up Pingouin?!
Wow it's been a while!

Yeah you've be ignoring me for too long... Drawing kittens and more kittens...
I'm so sorry Pingouin, working on our first indie game just took all my time and energy...
Will you help me present our little game and its production process?

Only if your next game involve my cute and inestimable character!
Deal! I'll start working on a "Pingouin & Raptor... something" shortly ;)

So, let's introduce our 2nd Team's first production: Catchin' Cats!
That's the banner picture we've been using and posting everywhere, I'm kinda sick of it, even if I understand you're trying to establish a visual brand!
That's it Pingouin, we need it to be recognizable!
But that's the communication part, and we ought to tell the story from the start!

Well it all started 3 years ago in Tokyo when we were winning all those cute kitten plushies from the MewMew Tower in UFO catchers!
Wait, A TOWER OF KITTIES?! That's AWESOME! I liked that game concept and yet I thought that it could well be mixed with a more dynamic gameplay like Tetris.
A few months later, I worked on some mock-ups to materialize my idea:
So that's it?! We will continue the story later? I can take an afternoon nap?
That's it Pingouin! Sleep tight and stay tuned for the next chapter to come!

Yeah you've be ignoring me for too long... Drawing kittens and more kittens...
I'm so sorry Pingouin, working on our first indie game just took all my time and energy...
Will you help me present our little game and its production process?

Only if your next game involve my cute and inestimable character!
Deal! I'll start working on a "Pingouin & Raptor... something" shortly ;)

So, let's introduce our 2nd Team's first production: Catchin' Cats!
That's the banner picture we've been using and posting everywhere, I'm kinda sick of it, even if I understand you're trying to establish a visual brand!
That's it Pingouin, we need it to be recognizable!
But that's the communication part, and we ought to tell the story from the start!

Well it all started 3 years ago in Tokyo when we were winning all those cute kitten plushies from the MewMew Tower in UFO catchers!
Wait, A TOWER OF KITTIES?! That's AWESOME! I liked that game concept and yet I thought that it could well be mixed with a more dynamic gameplay like Tetris.
A few months later, I worked on some mock-ups to materialize my idea:
Cats would fall from the sky and you would have to catch them on a moving tower.
I believed then (and I still do) that making a cute game with kitties could work well on mobile platforms... But it would take a long time before I planned anything more for this concept!
So that's it?! We will continue the story later? I can take an afternoon nap?
That's it Pingouin! Sleep tight and stay tuned for the next chapter to come!
Wednesday, April 29, 2015
Monday, April 6, 2015
Easter Egg Day
"< And so we continue to work on that game with kittens...
">...
"< Soon I will talk about the UI in the game, and I've got a new little raptor friend to present!
But first I will try to get some of the chocolate before those damned kittens eat it all!!!
<" ~ ~ ~ ~
">...
"< Soon I will talk about the UI in the game, and I've got a new little raptor friend to present!
But first I will try to get some of the chocolate before those damned kittens eat it all!!!
<" ~ ~ ~ ~
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