"There are good digital environments and good pixel art characters in your portfolio, but can you show us more environments in pixel art?"
Wait, whaaaaaat? I, who clearly am more eager to draw environments than characters, I don't have enough environments in the pixel art section of my portfolio?
Wait, whaaaaaat? I, who clearly am more eager to draw environments than characters, I don't have enough environments in the pixel art section of my portfolio?
I had to fix it!
We were in October and of course I fell into Pixtober, again... 😆
We were in October and of course I fell into Pixtober, again... 😆
In 2018 I had a lot of fun with Pixtober, it helped me realize pixel art is a great part of what I do.
I made one 100x100px picture each day, with very limited color palettes, focused on learning and having fun!
Pixtober 2018
So this time, I started my month of training with 200x100px pictures, environments only:
I was experimenting what could be a 2D platformer... and then PiuPiu's Aventure was born!
This is PiuPiu
Result of Pixtober 2019
It took another month to prepare a first package (and animations) for the Asset Store:
It's now available on the Asset Store and I hope it will be useful to developers who want to try their hand on a platformer! It's probably the most practical package I submitted to Unity. 😄
I hope to have the second part ready in January.
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