Tuesday, February 1, 2022

2022 Goals

After a whole year of Dreamscape weekly challenge that exhausted me, and a January month full of work and unexpected commissions, I took the time to think things through and here there are!

My plans for 2022 \o/

    - First of all, Pingouin & Raptor. I still have ideas for that little game, more free levels of course, and I will add a new part on the map: a castle. 😀
Pingouin’s castle

Also I would like to work on a trailer for promoting the game better, something really cute and colorful, with all the little plushies having fun in the house. First step: the storyboard!

    - Next, new packages for the Asset Store:
This year I plan to release two new asset packs for the Spooky Town series, a game user interface pack and the much awaited second part of the original Spooky Town, with the cemetery and gothic buildings. 😁 
Spooky Town GUI research


I also work on an extension of the FOOD pack with pixel art sprites.


Veggies are ready, fruits incoming!


    - Last but not the least, my next game project! Pre-production is well advanced, now I need more place-holders to start prototyping. Hopefully I’ll make some progress by the end of the year. 😃

Aaaaaand… that’s it! Well that’s more than enough actually, we’ll see if I can make all of this happen. 😅




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