Thursday, June 7, 2018

May 2018

It's been a crazy month!

For 15 days May was all about training in environment painting:

Close-up: Instagram

Then I took a freelance job and worked 7/7 days a week \o/

It's quieter now, and I don't know what to do with myself!

Monday, April 16, 2018

Pingouin & Raptor: Hidden Objects STEP 2

Well, I'm stuck.

Prototyping this game wasn't that difficult but I can't find how to continue from the prototype.
Seems like I have to redo all the code and I don't know from where to start :D

So I took the easy way out and prepared 2 more scenes with 30 different items:

And I currently work on this one:

I'm not sure when I'll get over this dev block, but I still plan to finish this game in June è__é

Thursday, March 15, 2018

Pingouin & Raptor: Hidden Objects STEP 1

Last month I started to work on my hidden objects game.
That went well! It took about a week to get a (very simple) prototype of the game\c^^/

I have prepared a new scene:

(I plan to have 5 scenes ready for the launch)

Now I have a ton of things to add (timer, levels, endgame, feedback and so on) to complete the prototype! 

Friday, March 9, 2018

Kirou of the Sky Police

Another Game Jam done \c^^/

This time we had to make an horizontal shooter in 18 days!
My game takes place in the sky: Kirou the tiny t-rex is a Sky Police Officer, and he must slow down planes that fly too fast!

First roughs

Kirou has two different attacks, some quick bullets to slow down the planes, and the powerful traffic ticket to score!
Tiny planes!

London Skyline

It took 2 days to prepare the graphic assets and 5 days to program the game. Controls need to be improved, visual feedback and sfx are missing, but overall I'm happy with it! (I lost a lot of time being sick during this jam :/)

Here is the result:

(made in lua with Löve2D)

Monday, February 12, 2018

Pingouin & Raptor: Hidden Objects

It's happening!

I finally found enough time to work on the game placeholders \c^^/
With 30 different items!

Tuesday, January 30, 2018

Hello 2018!

2018 has just started and I'm already working on too many things ^^
I added more pictures to my interior (and exterior ^^) studies:

Then I learned how to make a Sokoban game:

That game is not yet finished ;___;

And last week-end I took part of the Global Game Jam with my friends:

Here's our game!

I also took some time to finally submit Spooky Town assets to the Unity Asset Store!

And I added new Food assets to this pack: 

What am I up next?! If only I knew :D

Thursday, December 14, 2017

What about 2017?!

2017 is almost over!
It's time to look back on it:

I've been busy as always, I took up some new challenges (being a teacher...) when I should have spared myself... Still, I learned tons of new stuff that will allow me to make a Pingouin & Raptor game!
\^^>/ Yes, finally!!!! \c^^/

While I'm studying programming, many of my small games are starring Petit Grou, and Pingouin has yet to appear!

But I'm starting to design a new game and Pingouin will co-star in it!

Might be an hidden objects game ;)

You can follow our adventures on Instagram!