Tuesday, July 20, 2021
Dreamscape Update!
Monday, March 15, 2021
Arranging a room in the house of Pingouin & Raptor
I choose one, or plus, main reference that I use for the lay-out of the level. Here, I liked the corner and the big window, and the set-up of the chair with its footstool:
I draw a quick rough of everything...
There are 30 to 40 different objects in a level, they need to be different enough that the player cannot confuse them with one another, and when possible, a bit tricky to find 😁. Also, to make the game color-blind user friendly, I cannot use colors in the description of an object.
The whole process takes 6-7 days that I usually spread over two weeks or more if I have client work.
Monday, February 15, 2021
Dreamscape
This year I created my own weekly challenge to get a few images out of my head!
Every week I will post a new picture in a simple style, line + color, and sometimes I animate them!
Here's what I made so far:
I hope I'll be able to create all 52 pictures and post one every week 😀 I don't know what this will bring me, will I learn and make some progress? This far it's been really fun and inspiring!
Saturday, January 30, 2021
Pingouin & Raptor: what's new?!
Happy New Year from Pingouin & Raptor!
What happened lately? Well I finally launched the first (paying) package of levels in December. 😄
June/July: new levels
Not bad for a game I made by myself 😅
Monday, October 12, 2020
2 years of AFK Arena Fanarts!
I started playing AFK Arena about 2 years ago and I love that game and its art direction so much I made those fanarts for fun and training my skills!
I use the app Pixaki on an iPad pro with an Apple Pencil, and sometimes I finalize my work on Photoshop. 100x100px for each character (but some needed more space for their weapons!).
I had a lot of fun, and I learnt a lot!!! I don't know if I will make more AFK Arena fanarts in the future, anything is possible! But I will focus on my own work for a while.
Thanks for following this journey, and thanks to Lilith Games for this game and all the inspiration it brought me!
See ya!
Thursday, July 2, 2020
Pingouin & Raptor: Hidden Object is finally out!
https://play.google.com/store/apps/details?id=com.tuesdayquest.HiddenObject
It's been a long and crazy journey! 3 years ago I was studying programming and I was attending GameCodeur's game jams each month, where I made prototypes -mostly- alone. 😆
(Some are still playable on itch.io!)
Tuesday Quest published my game under their new banner: Tuesday Camp. They'd like to help other solo developers like me get published on mobile stores.
Some programming (obviously)
Making a game alone takes way more time than I thought or wished 😅
Ca y est Pingouin & Raptor: Hidden Object est enfin disponible sur Google Play :
De nouvelles langues seront ajoutée dans le jeu cet été : l'espagnol, l'allemand et l'italien (l'anglais et le français sont déjà disponibles).
La version iOS est en cours de préparation.
Je travaille maintenant sur de nouveaux niveaux qui, si tout se passe bien, devraient être ajoutés dans le jeu cet automne !
Je suis nulle pour faire la promo de mon travail. Il faut vraiment que je m'améliore ou que je paie quelqu'un pour le faire à ma place ! 😅😅
Stay tuned!
Friday, April 10, 2020
Hey Pingouin, what's up?!
We made great progress before the lock down here in France, and I've almost completed the 15 levels of the game! One more room to design, a lot of polishing, bugs to fix, translations to add and we may publish the game before Summer (I'm such an optimist 😄).

































